New Release: Public Build 0.7.0



Hi guys!

Finally! It's here! A new Public build is here, and I'm so excited to show this new part of the story to you!
It's been quite a wild ride, but writing this part was so enjoyable that I just couldn't stop myself from adding more and more of these fun interactions between our characters. And so, because of that, the new script is now even bigger than the last one. Wohoo~! It's funny, it's spicy, it's cute, and I can hardly wait for you guys to finally play it!

What's new:

  • Story up to Day 3 (part 2) + (beginning of Angus's route)
  • Slightly altered Angus's new CG
  • Android version now displays "Controls" during the boot sequence
  • Implemented "What's new" text box that displays upon starting a new game

As for what's next for the project:

  • A new Patreon build should arrive tomorrow - build v.0.8.0 will feature the beginning of Kegar's route. You can also expect Rowley to show up (and get a sort of a preview of his next update).
  • Step by step, I'm also slowly getting ready to update the character sprites - for now, I'm preparing preliminary clothing options ideas for the characters. I will upload a few of them on my Twitter, while the complete batches will be available for Tier 3 patrons.
  • Last but not least, I'm also working on a web-browser version of the game which will be hosted here on itch.io. Hopefully, users who encountered problems running the native app on MacOS will be able to enjoy the game in this alternative way. I can't, however, give a release date yet (it shouldn't take too long, though).

And that will be all, at least for now. Thank you for reading and as always, please let me know in the comments what you think about the new demo and what your expectations are from future updates.

Files

After Years 0.7.0 (Windows) 137 MB
Sep 18, 2020
After Years 0.7.0 (macOS) 138 MB
Sep 18, 2020
After Years 0.7.0 (Linux) 142 MB
Sep 18, 2020
After Years 0.7.0 (Android) 138 MB
Sep 18, 2020

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